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Best GameMaker Studio Courses & GameMaker Studio Books 2024

Best GameMaker Studio Courses 2022

 

Best GameMaker Studio Tutorials 2022

Be a Game Maker with GameMaker Studio 2

This course helps students complete 2 games using the free version of GameMaker Studio 2! Students will learn how to add items to a Game Maker project, write code for different game objects, including enemies and bosses, and create great visual effects. Getting started with Game Maker has never been so fun! It will take approximately 10 hours to complete this course.

Completing your first game is a big step. A lot of people never get that far. This course is a fun and quick way to take that important step and move on to future projects. You don’t have to worry about creating graphics, sounds or music. You can go directly to Game Maker and start learning now.

You will learn:
Navigate the GameMaker Studio 2 user interface
Schedule basic events and scripts in GameMaker Language
Create your own platform and space shooter games

How to Make Tile Based Platform Games in Gamemaker Studio 2

This course will teach you how to create a very polished and professional game in no time. You will learn many tips and techniques that can then be applied to create your own games. The possibilities are endless once you acquire these programming skills and you will be experienced enough to begin the process of turning your own ideas into real working games.

The game you will learn how to make here is very sleek and professional and is a great platform from which to develop your skills. It could be the start of your game development career, or just a fun hobby, but either way, I can’t wait to help you on your journey.

In the course you will learn:

Finite state machines (the absolute best way to structure your code)

Tile-based collisions (extremely fast collision method)

Cool-looking psuedo particles (which interact with the environment)

Lighting systems (which serve multiple objects)

Enemies and scripted sequences (including enemy spawning)

Room fade transitions, save high scores, custom tooltips and more!

All graphics and code are provided, all you need to do is start learning and you could be creating and releasing your own games sooner than you think. Each lecture is also presented in 1080p / 60fps for maximum clarity while learning.

The course is compatible with the full or trial version of Gamemaker Studio 2, but the trial version is limited to 30 days of use only.

You will learn
You will develop a robust platform engine that you can use for your future games.
You will learn how to do quick tile-based collisions and have the skills to incorporate it into your own games.
You will learn how to implement a customizable lighting system that any object in the game can use.
You will learn how to create personalized particles that interact with the environment.
You will learn how to build a finite state machine and how to use it to effectively control your player and enemies.
You will learn how to implement wave-based attacks, player traps, cameras, fade transitions, high score save, custom tooltips, screenshots, and more.

Learn To Code by Making Video Games – No Experience Needed!

If you’ve always wanted to make a game or start programming, but were intimidated by the process, then this course is for you! We will be creating a game from scratch using the trial version of GameMaker Studio 2 – $ 0 and 0 experience required.

This course will teach you the basics of game development, game design, programming basics, and more. GameMaker Studio 2 is an awesome engine for easily creating 2D and 3D games. Throughout this course, you will learn how to use Sprites, create objects, change rooms, and create your own scripts. We will go step by step, explaining everything along the way.

The best part is that, by the end of the day, you’ll be ready to make your own games or get into software development in general. You will learn real coding, terminology, logic and more that will help you be a great programmer and game designer.

Best GameMaker Studio Books 2022

Bestsellers

SaleBestseller No. 1
Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language
  • Cossu, Sebastiano M. (Author)
  • English (Publication Language)
  • 554 Pages - 09/03/2019 (Publication Date) - Apress (Publisher)
SaleBestseller No. 2
GameMaker: Studio 100 Programming Challenges
  • Tyers, Ben (Author)
  • English (Publication Language)
  • 237 Pages - 02/11/2017 (Publication Date) - Apress (Publisher)
SaleBestseller No. 3
Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games
  • Tyers, Ben (Author)
  • English (Publication Language)
  • 331 Pages - 08/10/2017 (Publication Date) - Apress (Publisher)
SaleBestseller No. 4
GameMaker: Studio For Dummies (For Dummies Series)
  • Rohde, Michael (Author)
  • English (Publication Language)
  • 352 Pages - 07/21/2014 (Publication Date) - For Dummies (Publisher)
Bestseller No. 5
Mastering GameMaker: A Journey from Novice to Expert
  • Hussain, Frahaan (Author)
  • English (Publication Language)
  • 254 Pages - 01/14/2024 (Publication Date) - Independently published (Publisher)
SaleBestseller No. 6
Practical GameMaker: Studio: Language Projects
  • Tyers, Ben (Author)
  • English (Publication Language)
  • 353 Pages - 12/19/2016 (Publication Date) - Apress (Publisher)
Bestseller No. 7
15 Minutes to Your First GameMaker Game: Second Edition - Update and Expanded for the latest version...
  • Pulsipher, Jon (Author)
  • English (Publication Language)
  • 108 Pages - 07/27/2023 (Publication Date) - Independently published (Publisher)
Bestseller No. 8
GameMaker Language: An In-Depth Guide [Soft Cover]
  • Anderson, Benjamin (Author)
  • English (Publication Language)
  • 208 Pages - 07/28/2015 (Publication Date) - Lulu.com (Publisher)
Bestseller No. 9
GameMaker Studio Book Issue #1
  • Amazon Kindle Edition
  • Tyers, Ben (Author)
  • English (Publication Language)
Bestseller No. 10
50 Retro Games in GameMaker Studio 2 (Learn GameMaker Studio 2)
  • Tyers, Mr Ben (Author)
  • English (Publication Language)
  • 119 Pages - 07/07/2020 (Publication Date) - Independently published (Publisher)

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