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Best Threejs books & Best Threejs courses in 2024

Best Threejs Books 2022

Best Threejs Courses 2022

 

Best Threejs Tutorials 20223D Programming with JavaScript and the Three.js 3D Library

Do you want to learn to create 3d computer graphics with Javascript but don’t know where to start? Perhaps you have tried the Three.js 3D library, but found it too difficult to understand. Or maybe you’ve just decided to create 3D games using Javascript but don’t know where to start. Whatever the reason, if you want to get started with 3D programming in Javascript, you’ve come to the right starting point.

This using the three.js course contains the most comprehensive and detailed tutorials that cover everything you need to know about 3D JavaScript programming. By the end of this course, you will have a deeper understanding of concepts related to 3D graphics space, be able to add 3-dimensional depth to any html game, and be able to create logos, texts and animations in 3 dimensions, and to embed them in a standard static html page. And this is only the beginning.

You will learn how to develop and create your own 3-dimensional logos, texts and animations, and will be able to incorporate them into a standard static html page or html set. This is one of the most essential components of web applications. The 3D programming course uses JavaScript and Three.js (a 3D JavaScript library) and provides the most comprehensive and in-depth course on this popular 3D JavaScript library.

What are the main topics covered in this course?

The Javascript application: Three.js

Geometric objects

Sophisticated material on geometry

Lights

Cameras

User interaction

Adding realism

You will learn:

Design 3-dimensional logos, texts and animations and integrate them into your own page, app or game
Write simple to complex 3D applications using 3js in Javascript and master their theories and practices
Create and add 3-dimensional depth to any HTML-based video game
Apply geometry skills when writing large, complex and structured programs
Be proficient in one of the areas of expertise most sought after by clients and organizations

This is the best Threejs course in 2022.

Create a 3D RPG Game With THREE.js

Creating 3D games is fun. In this course, you will quickly learn how to create a stunning game. The author has won numerous awards for his 3D browser based games and he will introduce you to all the skills you need to create your own games using the amazing THREE.js library. THREE.js makes creating WebGL games a lot easier. You won’t have to worry about how to write complex shaders. Instead, the shaders will load from the assets you create in Blender.

You will learn

To configure your development environment.

How to export 3D assets from Blender, including animations.

Where to find awesome 3D resources that you can use in your own games.

The basics of setting up a THREE.js camera, scene, and renderer.

Addition of a pre-charger.

Using the FBXLoader class.

Master the art of mixing animations.

Use a custom onscreen JoyStick class that you can easily add to your own games so that both desktop and mobile users have the same experience.

How to smoothly change camera angles.

How to use simplified geometry to lock your character into the environment.

How to add cutscenes.

How to add sound to your games that responds to the current camera location.

It’s exciting and fun and in about 2 hours you will have acquired the skills to create your own games.

You will learn

Create 3D games that will run in a browser
Understand how to control a character allowing the user to guide them in a large environment
Learn how to load complex external 3D assets that contain animations.
Apply animations to a skinned mesh.
Use simplified geometry to contain the user character in the environment.

Three.js and TypeScript

In this course, we’ll learn all about Three.js, write it in TypeScript, and also write an HTML client and server component using NodeJS.

The course is in 4 main sections,

1. Setting up the development environment and installing TypeScript

2. A Quick Introductory TypeScript Course Suitable for Beginners

3. Creation of the three.js master project template with the client HTML code and the NodeJS server

4. The main content of the threejs course with demonstrations and examples and code.

If you have experience with TypeScript, you can skip part 2.

At the start of part 4, I also provide a pre-created copy of the project template that was created in part 3. So you can also bypass section 3 in case you want to go straight into the details of Threejs.

Since this course is written in TypeScript, Sections 2 and 3 contain very useful information that will help you understand the syntax and additional TypeScript concepts that I use throughout this course.

All the code is provided in the accompanying documentation so that you can easily copy and paste, in case you don’t want to pause the video and copy it from the screen.

TypeScript introduces type security into our code, which makes it much more robust and gives the IDE additional tools like intelligibility that we can use to help us find and understand the available Threejs properties and methods and to code much faster.

You will learn

Learn the basics of Threejs with lots of demos and code samples
Set up a development environment using VSCode, Git, and NodeJS
Install TypeScript
Take a TypeScript mini course on types, interfaces, and classes and see it run in NodeJS and in the browser.
Create a Threejs project using NPM and json package
Import the Threejs libraries into our TypeScript code and serve through our NodeJS server
Learn more about NodeJS, Express, and ES6 modules for browser clients.
Configure NodeJS to automatically recompile and generate project code on changes
Create (or optionally install) a Threejs TypeScript Boilerplate to use throughout the course
Learn more about the Threejs stage, camera, and renderer
Learn more about the animation loop
Learn more about the Stats and Dat GUI panels
Learn about the Object3D base class and the Rotation, Position, Scale, Visibility and Matrix properties
Learn about geometries such as Box, Sphere, Icosaedron, Plane, TorusKnot and more
Learn about Basic, Normal, Lambert, Phong, Standard, Physical, Matcap and more materials
Explore highlighting options with SpecularMap, RoughnessMap, and MetalnessMap
Learn more about relief and displacement maps
Learn how to change texture UVs and texture displacement using the material options.
Discover lighting using Ambient, Directional, Hemisphere, Point and Spot lights.
Discover shadows using the Perspective and Orthographic shadow cameras.
Learn more about Orbit, Trackball, and Pointerlock mouse and touch interaction controls
Learn more about model loaders such as OBJ, MTL, GLTF, DRACO and more
The Raycaster and how to use it to select 3D objects in the scene with the mouse,
Mipmaps, personalized Mipmaps and Anistropoc filtering
Physics with Cannonjs
The Cannonjs debugging renderer
Understanding Convex Polyhedra and Compound Shapes for Collision Detection
Provide, deploy and start our Threejs projects on a production server
Install Nginx Proxy, point a domain name and install SSL

Best Three.js books 2022

Game Development with Three.js

Game Development with Three.Js
  • Sukin, Isaac (Author)
  • English (Publication Language)
  • 118 Pages - 10/28/2013 (Publication Date) - Packt Publishing (Publisher)

Threejs lets you create sophisticated 3D games powered by a web browser. This book contains a variety of step-by-step tips and examples for both professional game designers and hobbyists. The advent of WebGL and its inclusion in many browsers has enabled JavaScript programs to access the GPU without plugins or extensions in any browser. Threejs is a high-end library for creating next-generation, complex 3D computer animations that are displayed in a browser using a plain text editor. The development of these new tools has opened up the world of real-time 3D computer animation to a wider spectrum of developers.

By creating 3D games on the web using the Threejs Graphics Library, you will learn how to create a 3D world with mess, lighting, user interaction, physics, etc. Along the way, you’ll learn how to create great online games with fun examples. Use this book as a guide to embrace the next generation of game development!

Learn Three.js: Programming 3D animations and visualizations for the web with HTML5 and WebGL

three.js this book by Jos Dirksen will create and animate stunning 3D browser based graphics with Three.js. You will learn to enhance your 3D graphics with light sources, shadows, advanced materials, and textures. This Threejs book will teach you to load models from external sources and animate them. You will create your own custom WebGL shader and explore Three.js postprocessing.

You will:

  • You will work with the different types of Three.js materials see how they interactive 3D objects and environment
  • Control the camera using Three.js camera controls
  • Work with vertices directly to create snow, rain, and galaxy-like effects
  • Import and animate models from external formats, such as OBJ, STL, and COLLADA
  • Create and run animations using morph targets and bones animations
  • Explore advanced textures on materials to create realistic looking 3D objects by using bump maps, normal maps, specular maps, and light maps
  • Interact directly with webgl programming by creating custom vertex and fragment shaders

This is one of the best Threejs book in 2022.

Bestsellers

SaleBestseller No. 1
Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with...
  • Dirksen, Jos (Author)
  • English (Publication Language)
  • 554 Pages - 02/17/2023 (Publication Date) - Packt Publishing (Publisher)
SaleBestseller No. 2
Learning Three.js - the JavaScript 3D Library for WebGL: Create Stunning 3d Graphics in Your Browser...
  • Dirksen, Jos (Author)
  • English (Publication Language)
  • 397 Pages - 04/03/2015 (Publication Date) - Packt Pub Ltd (Publisher)
Bestseller No. 3
Three.js For Beginners: An In-depth Guide to 3D Graphics and Animations for Modern Websites | 2023 ,...
  • Seok, Jiho (Author)
  • English (Publication Language)
  • 166 Pages - 10/24/2023 (Publication Date) - Independently published (Publisher)
SaleBestseller No. 4
Learn Three.js - Third Edition
  • Dirksen, Jos (Author)
  • English (Publication Language)
  • 528 Pages - 08/31/2018 (Publication Date) - Packt Publishing (Publisher)
Bestseller No. 5
Three.js Cookbook
  • Dirksen, Jos (Author)
  • English (Publication Language)
  • 283 Pages - 01/31/2015 (Publication Date) - Packt Pub Ltd (Publisher)
Bestseller No. 6
Game Development with Three.Js
  • Sukin, Isaac (Author)
  • English (Publication Language)
  • 118 Pages - 10/28/2013 (Publication Date) - Packt Publishing (Publisher)
Bestseller No. 7
Three.js and TypeScript: Learn Three.js while using TypeScript to create interactive 3D content on...
  • Amazon Kindle Edition
  • Bradley, Sean (Author)
  • English (Publication Language)
Bestseller No. 8
HOW TO DESIGN 3D GAMES WITH WEB TECHNOLOGY - BOOK 01: Three.js – HTML5 and WebGL
  • Josa, Jordi (Author)
  • English (Publication Language)
  • 205 Pages - 02/07/2017 (Publication Date) - Independently published (Publisher)
SaleBestseller No. 9
AR and VR Using the WebXR API: Learn to Create Immersive Content with WebGL, Three.js, and A-Frame
  • Baruah, Rakesh (Author)
  • English (Publication Language)
  • 352 Pages - 12/01/2020 (Publication Date) - Apress (Publisher)
Bestseller No. 10
Just for You, Book 3
  • Dennis Alexander (Author)
  • 32 Pages - 03/26/1989 (Publication Date) - Alfred Publishing Company (Publisher)

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