Table of Contents
Best OpenGL Courses 2023
Best OpenGL Tutorials 2023
Computer Graphics with Modern OpenGL and C++
You will learn:
Create 3D graphics applications using C ++ and OpenGL
Use and understand GLEW and GLFW
Draw 3D objects in a window
Use OpenGL shaders (vertex, fragment and even geometry!)
Use the GLM library (OpenGL Maths) for 3D transformations
Implement a user-controlled camera to navigate 3D worlds using keyboard and mouse
Apply textures to 3D models to give them more detail
Apply the Phong Lighting model to add realistic lighting to a 3D scene
Use three types of light: direction, point and spot (and have multiple points / spot in a scene!)
Import 3D models made in external applications such as Blender and 3DSMax using the Assimp library
Apply both directional shadows and omnidirectional shadows
Shadow Mapping Optimization Techniques
How to apply multiple omnidirectional omnidirectional sources to a scene
Implement a Skybox to increase the reach of a 3D scene using cubemaps
Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering
Learn about the basics that make the great games we play and the game engines behind them. A step-by-step process is used to show everything from configuration to essential modern OpenGL functionality.
Gain a good understanding of the following concepts:
Configuration on Windows and Mac using GLFW, SDL and SFML
2D drawing
3d drawing
Texturing
Lighting
3d rendering
Shaders / GLSL
Loading the model
Cube mapping
C ++ programming
C ++ game development
Learn Modern OpenGL Programming
This course will introduce you to modern OpenGL programming. We’re going to teach you a brief history of OpenGL to help you understand why we chose to teach modern OpenGL with its programmable render pipeline over the fixed functions pipeline. The majority of tutorials and books only teach obsolete versions of the OpenGL API with its pipeline of fixed functions. We’ll show you how to use the faster, more efficient, and more flexible OpenGL API.
The Complete Modern OpenGL and GLSL Shaders Course for 2023
If you’re a beginner to OpenGL, this course is perfect for you, as we cover the fundamentals of OpenGL and GLSL shaders. By the end of this course, you should be able to code your own textures, set up lighting for your 3D scene and move objects in a 3D environment and have a sounds grasp regarding the internals of OpenGL. Additionally, we will cover the theory behind shaders and learn how to write custom GLSL shader code, covering different components like SDL, GLM & VAO. I will also teach you how to work with extensions in OpenGL, and use GLAD to allow modern OpenGL to be used.
Best OpenGL Books 2023
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
The latest version of the world’s leading computer graphics standard, OpenGL 4.5 offers significant improvements in application efficiency, flexibility, and performance. OpenGL 4.5 is an exceptionally mature and robust platform for programming high-quality computer-generated images and interactive applications that use 2D and 3D objects, color images, and shaders. The OpenGL® Programming Guide, Ninth Edition, provides complete and definitive information on OpenGL 4.5, 4.4, SPIR-V, OpenGL extensions, and the OpenGL shader language. It will serve you as long as you write or maintain OpenGL code.
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17
OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first guide you through the theory and background of each technique, then present and explain the GLSL and OpenGL code required to implement them. The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL Function Loader shader program library. Next, we discuss the basic lighting and shading effects. After that, you will learn how to use textures, cast shadows, and use tessellation geometry and shadows. Topics such as particle systems, occlusion of ambient screen space, deferred rendering, depth-based tessellation, and physics-based rendering will help you tackle advanced topics.
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion
Graphics programmers are often referred to as the “wizards” of the gaming industry. As all wizards know, terms like witchcraft and magic are often a bit of a stretch. However, there is a certain charm to graphical programming: the ability to conjure up entire living worlds at your fingertips. Learn OpenGL will teach you the basics, intermediate and tons of advanced knowledge, using modern OpenGL (basic profile). The purpose of this book is to show you everything in modern OpenGL in an easy-to-understand way, with clear examples and step-by-step instructions, while also providing a useful reference for further study.
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