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Best Blender Books 2023

Updated March 26, 2023

The Complete Guide to Blender Graphics: Computer Modeling & Animation Seventh Edition

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The Complete Guide to Blender Graphics: Computer Modeling & Animation
  • Blain, John M. (Author)
  • English (Publication Language)
  • 626 Pages - 03/09/2022 (Publication Date) - A K Peters/CRC Press (Publisher)

by John M. Blain. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content.

The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects.

Key Features:

The book provides instruction for New Users starting at the very beginning.

Instruction is presented in a series of chapters incorporating visual reference to the program’s interface.

The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program.

Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.

This is the best Blender book in 2023.

Beginner’s Guide to Creating Characters in Blender

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Beginner’s Guide to Creating Characters in Blender
  • English (Publication Language)
  • 348 Pages - 06/15/2021 (Publication Date) - 3DTotal Publishing (Publisher)

Blender is the world’s premier open source 3D software, created by some of the best digital artists working in creative industries around the globe. This book will give those interested in this versatile and expansive tool all the information they will need as they start their journey into 3D. Beginning with the fundamentals of working with 3D, this thorough tutorial book will help you piece together a skill set that will have you creating stunning 3D character in no time at all. Four complete projects will walk you through the creation of multiple characters, covering topics such as modeling, sculpting, and rendering.

Blender For Dummies

Blender For Dummies
  • van Gumster, Jason (Author)
  • English (Publication Language)
  • 640 Pages - 01/04/2024 (Publication Date) - For Dummies (Publisher)

Blender For Dummies by Jason van Gumster helps you get started creating 3-D characters, scenes, and animations on your own in the popular free and open source tool. You will learn from a freelance animator and digital artist to help newcomers to Blender turn their ideas into three-dimensional drawings. From exporting and sharing scenes to joining the Blender community, this best book for learning blender has it all including:

Create 3D characters, no experience required
Create scenes with texture and realistic lighting characteristics.
Bring your creations to life and share them with the world
Avoid common newbie mistakes
This book is the perfect starting point for newcomers to the world of 3D modeling and animation.

Blender 3D By Example: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil 2nd Edition

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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
  • ADDISON WESLEY
  • Villar, Oliver (Author)
  • English (Publication Language)

by Oscar Baechler and Xury Greer will help you learn about modeling, montage, animation, rendering and more with the help of interesting projects.This how-to guide, based on Blender 2.83 LTS, begins by helping you hone your basic Blender skills and become familiar with the software’s toolset. He will use basic modeling tools to understand the simplest 3D workflow when customizing a Viking themed scene. He will have the opportunity to see the 3D modeling process from start to finish while building a time machine based on the concept art provided. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then walks you through creating a sleek, modern kitchen scene using EEVEE, Blender’s new cutting-edge rendering engine. As you progress, you will explore a variety of 3D design techniques such as sculpting, re-topologizing, unpacking, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you will have learned how to work with Blender to create stunning computer graphics, art, design, and architecture, and you will be able to use robust Blender tools for your video game and design projects. You’re going to learn:

Explore Blender’s top 3D modeling tools such as Extrude, Bevel, and Loop Cut
Understand Blender’s hierarchy, collections, and schema modifiers
Find solutions to common problems with 3D design and character modeling
Configure lighting and probes to animate an architectural scene using EEVEE
Produce a final rendered image with lighting and post-processing effects
Learn about character concept art workflows and how to use the basics of Grease Pencil
Learn how to use Blender’s built-in texture painting tools

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters (2nd Edition)

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Learning Blender: A Hands-On Guide to Creating 3D Animated Characters
  • ADDISON WESLEY
  • Villar, Oliver (Author)
  • English (Publication Language)

Master the most innovative Blender techniques for creating amazing 3D characters: from design and modeling to video composing. Now Blender 2.7878b and above is fully updated, Blurring Blender, Teaching Second Edition, takes you through every step of creating outstanding 3D animated character with Blender and then composes it into a real video using professional workflow. This version covers powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project, such as texture painting, shading, rigging, rendering, and compositing.

Learn Blender’s updated user interface, navigation and selection techniques
Create your first scene by providing Blender and Blender render and bicycles engines Create
Organize an efficient, step-by-step pipeline to streamline workflow in any project
Master modeling, unpreparing and texturing
Enliven your character with materials and shading
Build your character’s skeleton and make it walk
Use camera tracking to mix 3D objects in real-world video
Convert a raw render view to the final result using Blender’s combined nodes

This is the best Blender book for beginners in 2023.

Sculpting the Blender Way: Explore Blender’s 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush

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Sculpting the Blender Way: Explore Blender's 3D sculpting workflows and latest features, including...
  • Greer, Xury (Author)
  • English (Publication Language)
  • 502 Pages - 01/28/2022 (Publication Date) - Packt Publishing (Publisher)

This is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender.

The first part of the book will teach you how to navigate Blender’s user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community.

By the end of this book, you’ll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life. You will learn

Configure your graphics tablet for use in 3D sculpting
Set up Blender’s user interface for sculpting
Understand the core Blender sculpting workflows
Familiarize yourself with Blender’s basic sculpting brushes
Customize brushes for more advanced workflows
Explore high-resolution details with brush alphas and Multiresolution
Try out the all-new Cloth brush
Render your finished artwork for and make it portfolio-ready

Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing, and rendering

Blender 3D Incredible Models: A comprehensive guide to hard-surface modeling, procedural texturing,...
  • Belec, Arijan (Author)
  • English (Publication Language)
  • 386 Pages - 08/19/2022 (Publication Date) - Packt Publishing (Publisher)

Blender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world.

Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You’ll be led through progressively more challenging modeling projects― from an assault rifle and an army tank to a sci-fi spaceship model―giving you a glimpse of all the skills you’d need in Blender’s vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you’re equipped with everything you need to tackle your own modeling challenges, whatever they may be.

By the end of this Blender book, you won’t just know how to create the models covered here, but you’ll be able to turn your own concepts and references into 3D Blender models too!
What you will learn

Dive into the fundamental theory behind hard-surface modeling
Explore Blender’s extensive modeling tools and features
Use references to produce sophisticated and accurate models
Create models with realistic textures and materials
Set up lighting and render your scenes with style
Master the use of polygons to make game-optimized models
Develop impressive animations by exploring the world of rigging
Employ texture painting and modifiers to render the tiniest details

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