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Learn Vuforia 2024 – Best Vuforia Courses & Best Vuforia Tutorials

Best Vuforia Courses 2021

 

Best Vuforia Tutorials 2021

Build 15 Augmented Reality (AR) apps with Unity & Vuforia

Curious about augmented reality, you’ve come to the right place. Learn the basics and programming techniques needed to create fully functional augmented reality Android and iOS apps. For this course you will need an Android smartphone or iPhone. Augmented Reality (AR) is a direct or indirect live view of a physical real-world environment whose elements are “augmented” by real-world sensory input generated by computer or extracted such as sound, video, graphics or GPS data.

In augmented reality, the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) improves the current perception of reality, whereas virtual reality replaces the real world with a simulated world. Augmentation techniques are mainly performed in real time. The Vuforia platform looked very promising as developers around the world used Vuforia to develop augmented reality applications.

The Pokemon Go game is the best example of augmented reality. Apart from that, augmented reality applications span a wide range of topics ranging from education, business, architecture, healthcare industry, home decor and obviously mobile games.

This course is designed for students interested in building augmented reality applications. No coding experience is required; all you need is an Android or iOS device to test your augmented reality apps. We’ll start with the basics of Unity, the C # platform, then move on to higher topics

In the first section, you will first understand what augmented reality is? Next, we’ll take a look at the four different augmented reality techniques and their application. After that, I will explain what virtual reality is and the differences between augmented reality (AR) and virtual reality (VR).

Unit Basics

After understanding augmented reality, we’ll take a look at the basics of Unity as Unity is the primary software we’ll be using to build augmented reality apps.

Augmented reality application One (ARONE)

ARONE is the first augmented reality application that you will create. In this application you

Create a Vuforia account

Create a license key for the AR app

Upload an image as an image target

Understanding the Vuforia Image Recognition System

Solution to White ImageTarget issue in Vuforia version 6.2.10

Download the 3D model from Unity Asset Store

Place the 3D model above the image target

Download Vuforia’s ARONE app database and activate it in Unity

Create this app for Android and Ios

Augmented Reality Book Application (ARBOOK)

In the ARBook application, we will first create some inch sketches in a sketchbook. Next, we’ll download 3D models from the asset store and project the 3D model on top of each target image.

Apps like ARBOOK can be implemented in schools and colleges to teach complex subjects in a fun and easier way.

Virtual button and augmented reality business card (ARBusinessCard)

In this section, I will first walk you through the concept of Virtual Button in Vuforia and the six important factors that should be considered when using Virtual Button.

Next, you will create a simple Virtual Button application called AugmentedRealityVirtualButton in which you will understand the important function and interface needed to work with Virtual Button.

After the ARVirtualButton application, we will then create an ARBusinessCard. In the ARBusinessCard application, you will first place several virtual buttons above a target image. Then I will show you how to play video file in Unity, after that we will write C # script to play particular video when virtual button of particular video is pressed

Augmented reality greeting card

In this section, you will learn the process of detecting multiple target images simultaneously. You will also add an mp3 file in the app which will not start playing until the greeting card is opened.

AR based on overlay | Object tracking –

In this section, you will start by scanning a 3D model using Vuforia’s 3D scanning Android app.

We will import this model into Unity and in addition to this model we will overlay a digital car.

Tracking cylindrical objects

In this section, you will learn the technique of detecting a cylindrical object. After detecting the cylindrical object, you will create a beautiful 3D panoramic view around the cylinder using planes, low poly clouds, and low poly terrain.

Vuforia Cloud recognition

In this section, you will understand how Vuforia cloud databases work. You will create an application called BookInfoAR. This app scans a book cover (marker) and displays the information panel next to the book cover. The marker information is stored in the cloud database.

Ground plans and MidAir

In this section, you will create your first markerless augmented reality using Vuforia Ground Plane. With the ground plan feature, we will place a full-size Lamborghini model in the real world. Then, using the MidAir function, we will place a drone in the air.

User defined target

In this section, you will understand a feature called User Defined Target feature from the Vuforia Core sample. With the help of User Defined Target function, we can use any image as a marker.

So after explaining the course content to you, hope to see you in this augmented reality course

You will learn:

Understand different forms of augmented reality and their applications
Create 15 augmented reality apps from scratch for Android and iOS
Development and ARBook application that will detect multiple image targets.
Creating an interactive business card using AR Virtual buttons
An AR greeting card app, which plays sound and animation when opened.
Detect real toy car using 3D object tracking and overlay digital car on top of real car.
Track cylindrical objects and place digital models around the cylinder
Placing a full-size Lamborghini car in the real world using markerless tracking
Place a full-size drone in the air using the Vuforia Mid Air feature.
Play / Pause real-world video.
Cloud recognition and best practices.
Understand the fundamental difference between virtual reality and augmented reality
Students will create AR applications by writing codes in the C # programming language

Augmented Reality (AR) For Beginners: Create AR Apps Today!

The main objective of this course is to help students acquire the skills to create great quality AR experiences, even without prior AR experience.

In this course, I will show each step of the AR development process. Not only will I show you how to create traceable real-life objects, but I’ll also show you how to make these experiences memorable and engaging.

We will not only be working on the augmentable side of a project, but also on the visual and interactional side, where the real magic happens.

We’ll go over the basics of using not only Unity and Vuforia, but also other technologies like Unity’s Shader Graph to create custom materials.

Additionally, Unity’s animation system for creating and controlling custom in-game animations and even basic image editing with Photoshop (or free alternatives), finally bringing it all together with just a bit of C-coding. #.

Everything is covered step by step

Throughout the course, I will give you hands-on exercises to test your new AR development skills.

By the time you complete this course, you will have created your first AR app and laid the groundwork for your future AR app development job or freelance career.

I look forward to meeting you in the course forum where I will be available to help you through the process and answer any questions you may have.

WHAT ARE AR AND VUFORIA?

AR stands for “Augmented Reality”, it is a technology that allows us to increase our reality by placing virtual objects on real objects. AR technologies have applications in many different fields like medicine, education, industrial processes and entertainment, and for this reason, AR development is becoming an even more important skill to have every day.

There are also many AR SDKs available in the market, but Vuforia has always been one of the most preferred due to its native integration with Unity3D, one of the most popular and important game engines available today (which is also free).

Unity’s 3D and interactive capabilities as well as Vuforia’s augmentable ones are a truly powerful combination, allowing developers to achieve exceptional results in a relatively short amount of time and near zero effort.

THE 3 MAIN ADVANTAGES OF TAKING THIS COURSE?

1: huge demand. Due to the way technologies develop, developing AR is a skill that has become a “must have” for every developer in the industry. Through this course, you will be able to build the foundation necessary to become a true AR expert and gain a great advantage over other competitors.

2: User experience is essential. In this course, you will learn that AR development is more than just augmenting real objects, it is about the user experience with your application. You will be able to turn boring apps into truly vivid and engaging experiences that users will love.

3: Learn the skills to materialize your creativity. As you gain the skills to create amazing AR experiences, you will also be able to easily develop in other areas of Unity development, as most of the content shared in this course is not AR specific and can be used in many areas. many other types of applications. as well as.

FREQUENTLY ASKED QUESTIONS

Which Vuforia objectives are covered?
In the course, we will cover Vuforia’s image targets, multiple targets, and cylindrical targets.

Do I have to have prior knowledge of Unity?
We start the course at a very beginner level, so prior knowledge of Unity is not required but can be of great help.

Do I have to pay a Vuforia license to take the course?
No, during the whole course we will be working with one free Vuforia development license.

Do I have to have Photoshop?
No, the kind of photo editing that we are going to do in the course is simple enough to be done on any kind of free image editing software available like for example. GIMP.

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